﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using OblivionLevelingHelper.Attributes;
using OblivionLevelingHelper.Skills;

namespace OblivionLevelingHelper.Classes
{
    public class Assassin : Class
    {
        public Assassin()
        {
            Name = "Assassin";
            FavoredAttributeOne = AttributeTypes.Speed;
            FavoredAttributeTwo = AttributeTypes.Intelligence;

            AddMajorSkill(SkillTypes.Blade);
            AddMajorSkill(SkillTypes.Alchemy);
            AddMajorSkill(SkillTypes.Marksmanship);
            AddMajorSkill(SkillTypes.Security);
            AddMajorSkill(SkillTypes.Sneak);
            AddMajorSkill(SkillTypes.Acrobatics);
            AddMajorSkill(SkillTypes.LightArmor);
        }
    }
}
